![]() ![]() Using this infection to your benefit puts you into a bit of an overdrive mode and zombies will wish they would have stayed dead. The last one really emphasized that zombies in this world have different levels of decay.ĭead Island 2's combat system features katanas, machetes, swords, hammers, guns, and more, and the battle with the undead is cranked up to 11 with the 'Fully Locational Evisceration System for Humanoids (F.L.E.S.H.)' that lets you kill zombies in countless, horrific ways.Īs if weapons weren't enough, Dead Island 2 will also allow players to take advantage of the fact that they have been bitten to unleash powerful attacks. There was everything from massive zombies to smart zombies to noisy zombies to ones that literally look like walking skeletons. The zombies themselves were the star of the show and the trailer showcased the variety of enemy types players will face off against in Dead Island 2. On display were the game's brutal combat system that see zombie limbs flying every which way, the wide array of weapons and ways to customize them to a devastating and awesome effect, and the cast of zombies that come in all shapes and sizes. ![]() ![]() The game feels polished and good to play, but given how long the game has been in development, it’s just a bit too paint-by-numbers for my taste.The bloody star of the show was the 'Welcome to HELL-A' gameplay trailer that gave us our best look yet at Dead Island 2 in action. If you’re just hoping for more Dead Island to play with friends, with a bit more wackiness on display than the dark and dreary Dying Light series, then you probably have a lot to look forward to with Dead Island 2. The combat feels good and it’s fun to play, but I was personally hoping for a lot more creativity to set Dead Island 2 apart more from just being set in a different location from the first game, especially when we just recently got Dying Light 2 as well. Things that you think should break often don’t, and the way you can move through the world is also quite restricted, which, again, compared to its contemporary Dying Light 2 feels outdated at this point. It took me out of the experience a bit to have such a static world, especially when that world is screaming at you to be interacted with and with how physics-heavy the combat feels. ![]()
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